![]() It’s easier to target foes this time, and utilising Heller’s vast array of brutal skills is much easier than it was for Mercer. A lot of the abilities from before return, along with a few new ones, and the core combat mechanics, whilst not perfect by any means, are far more fluid and accessible. ![]() So, the game looks good, as plenty of missions, and a little more variety, but what about the main course, the combat? Thankfully, although the combat remains very similar to the first game, it also improves upon it a great deal. They make for nice diversion, and when you complete various collections, you earn an upgrade. Collecting diversions are more fleshed out too, and you have to locate such things are black boxes in each area, using a vicinity meter to track them down.
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